S.t.a.l.k.e.r_Reality_2.1  LordPaladin

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     1.0

 
 GameData     
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  c:\Games\S.t.a.l.k.e.r.

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    EmEditor 5.0

         Total Commander 7.0 
      samlab.ws
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 ,,   (       )
   gamedata\config\creatures\m_stalker.ltx 
   ; 
   bleeding_v           = 0.17   ;      
   wound_incarnation_v	= 0.001  ;  
   min_wound_size	= 0.1    ;  ,     
   
   gamedata\config\creatures\m_dog.ltx
   gamedata\config\creatures\m_dog_.ltx
   bleeding_v	       = 0.17  ;      
   wound_incarnation_v = 0.001 ;  
   min_wound_size      = 0.1

       
   :
   (   )  
    100  Sin(fire_dispersion_base)*100000 =  
    
  Sin(0.05)*100000 = 87  (         )
 
  
  fire_dispersion_base = 0.07 	; ( )    (   )
  
  hit_power = 0.8 ,       
                              
                        hit_power = 1.2
  hit_impulse = 85
 
  
  fire_dispersion_base = 0.05 ; ( )    (   )

  hit_power    = 1.1; size of damage by bullet
  hit_impulse  = 150; size of physic impulse by bullet	

  
  fire_dispersion_base = 0.2 ; ( )    (   )
  hit_power   = 1.95
  hit_impulse = 240
       
  (34        , 
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   ,      
 fire_dispersion_base = 0.01 ; ( )    (   )

 
   hit_power = 2.0
    
   hit_power = 3.5
   
    fire_dispersion_condition_factor = 5      ;       
    misfire_probability              = 0.0    ;     
    misfire_condition_k              = 0.0    ; 
    condition_shot_dec               = 0.0001 ;    

    fire_dispersion_condition_factor = 5 (      )
       5%-  ,
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   gamedata\config\creatures\immunities.ltx
   burn_immunity  = 0.0  ;
   
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   shock_immunity = 0.0  ;
